Sprawl Game Development – Double Headshot

Here you can see two things.
Localized damaged, and pawn-crossing bullets.

I first shot the pawn’s leg which took less damage.
And then do a double headshot.

As the headshot takes enough damage to kill the pawn, both pawns die, including the one behind which still had 100 HP.

For now, we just distinguish between 3 zones. Head, Limbs (arms and legs) and body (the rest of it).
Headshots have boosted damaged. Limbs have reduced damaged. And the rest of the body has normal damage.

oh.. and you can also see the shitty in-game options I did hehe

edit: hm sorry, I forgot to show you clearly the aim bobing and hold breath feature, but believe me is there 😛
hope I don’t forget to put it on the next video.

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